Through judicious use of skill points you’ll be able to pick up a Petrify option through the Izuna skill, Panic via Ninpo: Panic and a leg bind with Shadow Bind. ![]() ![]() Spoilt for choice, is how we’d describe a player viewing the skill options available here, but to do so in a slightly less hyperbolic way we would consider it as patching up the holes in each class. The combination of ailments, offensive and defensive options available to both classes will amount to one incredible, swiss army knife of a unit that is capable of reducing your opponents to a gibbering wreck. It turns out that there can never be too much of this, and the Subclassing of a Ninja with your main will actually form one of the most complete units possible in the entirety of Nexus. ![]() ![]() It’s this combination, and indeed the same when considered the other way around, that poses the question: Is more dodging, redirecting and ailment inflicting too much? Given that it’s appearing here, and indeed is by far the most popular Subclass choice for the Nightseeker, the answer is a firm and definite no.
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